Alright, some news: Gamecraft 2.0 is no more.
Wow. That was misleading. What I mean to say is, the project is still happening, but the name is changing. Gamecraft 2.0 has always been a working title for me, and I’ve been wanting to change it for a while; it’s too wordy, and the system has never really been that similar to the original Gamecraft System. More a spiritual successor than an actual successor. Thus, I’ve changed the name to Saga.
Oh, and one more thing: it’s done. Sort of. The system is mechanically complete, but still under development. To put it in computer terminology, it’s entered beta phase, and is ready for open testing. As such, I’m releasing it on this website, in this very post. Feel free to download it, peruse it, play with it, and give me feedback on it (please). Also note that it’s being released under a different Creative Commons license from everything else on this site; effectively, you can use it, modify it, and create and sell a commercial product with it, as long as you give me credit for its original inception (the full license is in the document, itself). Anyway, here you go:
[Edit 5/18/07: Saga has been updated; specifically, the rules on using skills and tokens outside of conflicts have changed.]
[Edit 6/10/07: Another Saga update. Mainly rules clarifications, but the rules for pushing have been improved, too.]
[Edit 2/6/09: The file that you used to be able to download from Lulu was corrupted somehow, and I'm unable to replace it. I'm now hosting the file directly on this website.]