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Archive for the 'Musings' Category

Some thoughts on encounters

Thursday, October 1st, 2009

The most recent session report is up. The encounters in this session got me thinking about ways that you can use encounters.
The first encounter of the session was just a fairly straightforward fight against some gnolls. It was fun, but nothing too out of the ordinary. The second encounter was where things [...]

Solos, pilfering content, and a session report

Sunday, September 13th, 2009

The first session report of the new adventure (the first adventure for 4th Edition written entirely by me, and not adapted from a published adventure) is up. Also, there are some new NPCs and locations on the main page of the campaign wiki.
The recent session got me thinking about some stuff. One fight [...]

Too Much Luck

Sunday, August 30th, 2009

Last night some friends came over and we played some games. First we played Are You The Traitor?, which was a lot of fun. The game is all about table-talk and trying to read people so that you can accuse someone before everyone else does. I recommend it if you’re looking for [...]

A Session Report, and some musings

Thursday, August 13th, 2009

Hello, all. Apropos of the quickly approaching D&D Day, I thought I’d post a session report from the last D&D Day. The party is almost done with Keep on the Shadowfell; this next session should finish it off. I have, however modified the end of the adventure pretty heavily.
Other things. Dungeon [...]

Tools for Encounter Design

Saturday, February 21st, 2009

Although I’m still running my players through Keep on the Shadowfell, I find that I’m modifying encounters a lot, and in some cases rebuilding them or adding new encounters to the adventure that weren’t there at all. I’m doing this mainly because it’s fun, but also because I’m chomping at the bit to run [...]

Spore

Saturday, September 13th, 2008

Spore. Ah, Spore. I’ve been looking forward to the game for a while. It’s an intriguing concept: a game where you create and evolve a creature into a whole race of creatures, from a single-celled organism all the way up to a space-faring race, with complete creative control. Sounds like fun, [...]

PC Organizations

Friday, May 30th, 2008

It should come as no surprise that I’ll be starting up a D&D campaign soon. It’s a given. I’ve even got some players lined up for the big show. And that got me thinking about the classic conundrum of D&D: where do these guys meet, and why do they adventure together? [...]

Random Junk

Monday, May 19th, 2008

May 10th?! Sheesh, it sure has been a long time since I’ve posted. Bad blogger, bad! At any rate, I thought I’d post with some random stuff that’s been on my mind lately, some of it 4E-related, some not. We’ll start with the not.
Zombies. Who the hell doesn’t love zombies? [...]

Update

Saturday, April 26th, 2008

It occurs to me that I haven’t been posting lately, so I guess I’ll go ahead and update you all on some things.
Games I’ve been playing
Sadly, I haven’t really done much board/card/role-playing gaming lately since the big TPK. I did play a game of Three-Dragon Ante with my friend Dean; it was quite good. [...]

4E: Powers based on skills

Sunday, April 6th, 2008

Here’s what I know about powers in 4E as they relate to skills:
1. Some powers require training in skills. The rogue’s Tumble power requires that you be trained in Acrobatics.
2. The rogue has been described as being able to do more with skills than other classes.
3. Mike Mearls is working on 4E mechanics. [...]

 

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