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Archive for the 'Wild Blue' Category

Skill X

Thursday, April 5th, 2007

I guess I spoke too soon when I said that the Gamecraft 2.0 skill list was final. I did a little tinkering, and decided to take out the Survival skill. When I created the skill list, I wanted each skill to be general enough to cover a wide variety of uses. For [...]

Walking Widdershins

Tuesday, February 13th, 2007

This is sort of a double-purpose post. First, I just wanted to let everyone know that Gamecraft 2.0 is pretty much done (though it needs some playtesting yet), and that I’m working on the setting that I’m going to bundle with it, which I’m calling Wild Blue. Wild Blue is a setting that [...]

 

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