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Archive for the 'News' Category

Zelda Devolution

Tuesday, February 16th, 2010

When I got my Nintendo DS two Christmases ago, I got The Legend of Zelda: Phantom Hourglass along with it. I loved every single minute of that game. Twice. It was, and is still, the yardstick by which I measure other DS games, and I doubt that I’ve enjoyed another DS game [...]

Long Time, No Write

Tuesday, February 9th, 2010

I’ve been pretty bad about keeping this blog current lately. I’ll make an effort to try not to do that anymore.
At any rate, I just thought I’d post quickly to let everyone know that I’m still alive, and also to talk about what’s been on my mind and what you can expect [...]

After

Wednesday, September 30th, 2009

Yes, I now have a tattoo. Yes, it’s a very geeky one.

Before

Tuesday, September 29th, 2009

Thoughts on some Video Games

Sunday, August 23rd, 2009

I’ve played a few video games lately that I thought were worth mentioning in one regard or another. Some of these games have been out for a while; I got them through Goozex, a game-trading website that gives you much better deals on your old games than Gamestop does.
Hitman: Blood Money: This is actually [...]

Charity D&D Day again

Saturday, August 22nd, 2009

So I attended the D&D Canned Food Drive at Days of Knights in Newark, DE, and it was a blast. We played a super-abridged version of the Lovecraftian Last Breath of Ashenport adventure released on D&D Insider with five players. My friend Mike played a dragonborn fighter with an executioner’s axe, while I [...]

D&D for Charity

Friday, August 21st, 2009

So, tomorrow I’m going to Newark, Delaware to play D&D for charity, and I’m super excited! Here’s how it works: you go to Days of Knights with some canned food during one of the available time slots. For every can you bring, you get to re-roll one die roll during the game. [...]

First Adventure Done

Monday, August 17th, 2009

Well, we wrapped up Keep on the Shadowfell last night. It went really well, I thought. It was a fun night, all of the PCs survived, and the villain escaped, which is basically a win-win for a DM.
You can see pictures from last night’s game, if you want to. Toward the end, [...]

Skill Challenges: Token Systems and Drinking Contests

Tuesday, July 21st, 2009

For a little while now, I’ve been thinking about different ways to use skill challenges in D&D, different ways to tweak the system to make it do what I want it to do. I think that the system within the DM’s Guide is fine, and does the job, but I think it gets really [...]

Role-Playing Made Difficult?

Sunday, July 12th, 2009

Over on the At-Will blog there’s a post about D&D being a tactical game first and foremost. I think that this is generally true for the most part, and I don’t necessarily think that’s a bad thing, but that’s not really what I’m posting about today.
There’s a section at the end of the post [...]

 

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