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Archive for the 'Musings' Category

4venture

Thursday, August 16th, 2007

For those who have not already, go and look at this.
Back, are you? I believe that the popular theory is that this is a countdown clock to the announcement of Fourth Edition D&D, and that’s certainly what it looks like to me. Many people would add a lot of doom and [...]

The Great Sojourn

Tuesday, August 14th, 2007

Not strictly game related, but my wife and I just got done moving to a new house. Now, I say “done” in the loosest of terms, and it should be taken to mean, “technically we live here, but we’re still pretty much living out of boxes”. It’s been an interesting experience, this being [...]

HeroCard Orc Wars: Addendum

Sunday, July 22nd, 2007

Yesterday, I played a three-player game of HeroCard Orc Wars. If you’ve read my review, you’ll note that I assess it strictly as a two-player game; this is because I didn’t own the expansion packs at the time of the review, and I still don’t. When I played with my friends Tad and [...]

Using Star Wars Saga Edition to modify D&D

Friday, June 29th, 2007

As should be clear by now, I’m really digging on Star Wars Saga Edition. A lot of the rules changes are really slick, and I think that D&D would benefit from them. Some people are saying that Saga Edition is the herald of 4th Edition D&D, and that a lot of the rules [...]

Thinking versus Doing

Tuesday, June 12th, 2007

I agree with this post up to a point. I think that story fudging can be a lot of fun. I did a lot of that in my Wild Blue playtest on Saturday, in fact. There were a number of points during the story when I had one thing planned but, whether [...]

More on Deliria

Monday, May 28th, 2007

A little while ago, I posted about Deliria, while I was still reading it. Well, I just finished last night, and I wanted to follow up with a few things.
First, I still feel fundamentally the same about the game. I like the setting, and I like the rules; I’d probably jump at the [...]

On published adventures

Sunday, May 20th, 2007

Treasure Tables just posted on the role of published adventures now that Dungeon has gone toes-up, and it got me thinking. Was there much demand for published adventures at my table? Not really, no. That isn’t to say I don’t own any; I own an Eberron adventure, and I got five or [...]

Things that have been on my mind lately

Saturday, May 19th, 2007

In no particular order:
1. The Elder Scrolls 4: The Shivering Isles is really, really cool. It’s so vastly different from the main game that it reintroduces the sense of wonder you got from the original. The characters are really interesting (you know, cause they’re all crazy), the dungeon design seems pretty good, and [...]

Impressions of Deliria

Saturday, May 12th, 2007

I’m currently making my way through Phil Brucato’s Deliria, and I have mixed feelings. I should mention, at this point, that I’m not finished with the book, though I am in chapter 6 of 7. The first three chapters are all setting and atmosphere, and they’re completely awesome. Brocato uses a lyrical [...]

Fudging the Dice

Friday, May 11th, 2007

Treasure Tables posted an article, complete with lengthy commentary, on fudging die rolls. As has been mentioned in that article, the topic of fudging is something of a hot-button in the RPG world. For the life of me, I can’t figure out why. Why is it so important that other people game [...]

 

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