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Archive for the 'Musings' Category

Spore

Saturday, September 13th, 2008

Spore. Ah, Spore. I’ve been looking forward to the game for a while. It’s an intriguing concept: a game where you create and evolve a creature into a whole race of creatures, from a single-celled organism all the way up to a space-faring race, with complete creative control. Sounds like fun, [...]

PC Organizations

Friday, May 30th, 2008

It should come as no surprise that I’ll be starting up a D&D campaign soon. It’s a given. I’ve even got some players lined up for the big show. And that got me thinking about the classic conundrum of D&D: where do these guys meet, and why do they adventure together? [...]

Random Junk

Monday, May 19th, 2008

May 10th?! Sheesh, it sure has been a long time since I’ve posted. Bad blogger, bad! At any rate, I thought I’d post with some random stuff that’s been on my mind lately, some of it 4E-related, some not. We’ll start with the not.
Zombies. Who the hell doesn’t love zombies? [...]

Update

Saturday, April 26th, 2008

It occurs to me that I haven’t been posting lately, so I guess I’ll go ahead and update you all on some things.
Games I’ve been playing
Sadly, I haven’t really done much board/card/role-playing gaming lately since the big TPK. I did play a game of Three-Dragon Ante with my friend Dean; it was quite good. [...]

4E: Powers based on skills

Sunday, April 6th, 2008

Here’s what I know about powers in 4E as they relate to skills:
1. Some powers require training in skills. The rogue’s Tumble power requires that you be trained in Acrobatics.
2. The rogue has been described as being able to do more with skills than other classes.
3. Mike Mearls is working on 4E mechanics. [...]

Pathfinder RPG

Thursday, March 20th, 2008

So, Paizo Publishing has decided to put out a product that will, I suppose, compete with 4th Edition. In a bold and, I think, savvy move, they have released an alpha version of The Pathfinder Roleplaying Game, so that people can read it, play it, and provide them with feedback that they will use [...]

Zelda as it should be

Tuesday, March 18th, 2008

When I first got my DS, my introductory game was The Legend of Zelda: Phantom Hourglass. It was fantastic, in every sense of the word; one of the best games I’ve ever played. Hungry for more Zelda goodness, but knowing that that was the only title for the DS, I purchased The Legend [...]

The Rogue

Sunday, February 24th, 2008

Wizards just posted an article about the 4th Edition rogue. Let’s see what we can learn from it.
1. Armor Training: Leather. At first blush, this seems pretty restricted; they’re only trained with leather armor? However, the Classes and Races book makes mention of the fact that terms that used to represent a [...]

Parsing the Fiend

Saturday, January 26th, 2008

It’s been quite a while since my last post, and for that I apologize. I have no particular excuse other than the usual: games and lack of motivation. At any rate, I read something just now that motivated me to make a post: the Monster Manual entry for the 4th Edition Pit Fiend.
Here’s [...]

Holiday Haul

Tuesday, January 1st, 2008

Apologies for the lack of posting; I’ve been busy with my Christmas gifts. Highlights include:
1. A Garmin GPS unit for my car. Extremely useful.
2. A Nintendo DS, along with two games (The Legend of Zelda: Phantom Hourglass and Age of Empires: The Age of Kings). I’ve finished Zelda already, due primarily to [...]

 

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