A recent blog post got me to thinking about the state of D&D miniatures as a product. Evidently, the line isn’t doing to well; WotC is making about as much money as they can off of randomized boosters and limited print-run figures and sets, but it’s not enough to keep the line afloat. Not enough of the RPGers are buying the minis for their home games, and since the miniatures wargame, itself, is no longer officially supported, quite a few potential customers have gone away, and while there may be a few left playing the community-supported version of the game, it’s still simply not enough.
I think that WotC is keenly aware of two things. One, it’s no longer really viable to pursue the current miniatures model. They may launch one or two more lines of random booster sets, and they may release the odd limited edition fig or set of figs, but I don’t think we’re going to see the minis line continue in the same way that it has up to this point. Two, I think they also realize that this is a very bad thing for D&D. There may have been a dwindling support of the minis line, but there’s still a very strong perception (and a well-founded one) that D&D is a minis-heavy game, and not being able to get the minis you want for your game is going to hurt the game as a whole, particularly when it comes to new players.
What’s interesting, though, is that WotC seems to be coming up with some very cool solutions to this problem. First of all, they’re releasing minis-based D&D boardgames like Castle Ravenloft and Wrath of Ashardalon. These are stand-alone games that serve a couple of different purposes. For non D&D-players, they’re still perfectly playable and enjoyable, and they may serve as an entry point to the game and the hobby as a whole. To people who already play D&D, they serve as a way to get your D&D fix in less than an hour with a small group or even alone. There’s another benefit for both groups, though: each of these games gives you more than forty minis and more than forty tiles that you can easily use in your D&D game.
This is of particular benefit to those who may just be starting out with D&D. Not only do the games introduce you to some of the mechanics, but they effectively give you a starter kit of minis and tiles for the RPG. It’s true that the minis are unpainted and that the tiles, because they are interlocking tiles and have boardgame-specific elements on them, are not completely compatible with standard Dungeon Tiles, but it’s still a cost effective way to get a bunch of stuff that you can use in your game. I think that this is very deliberate on WotC’s part; it’s a way to keep the minis line alive, while providing added benefit for existing D&D players and a big benefit to those who are not interested in role-playing but like crawling through dungeons.
Another thing that they seem to be doing in future releases is including cardstock counters for monsters included in the product. 2011 seems to be the year of the box set, and I think that this is one of the reasons for that. The upcoming Monster Vault and Dungeon Master’s Kit both come with counters, and future monster box sets will likely do the same. In addition, I can easily see WotC selling sets of counters in a way similar to how they sell sets of Dungeon Tiles: grouped by theme, set on the shelves with the books to maximize shelf space, and set at a low price point. Minis booster packs were never on the high end of the price range, but I always had a little bit of trouble paying $12-$25 for five minis, particularly if I didn’t know if I’d get anything I was going to be able to use anytime soon. A pack of counters, on the other hand, could provide you with large groups of commonly used monsters as well as a few big, special ones. Further, you’d likely know the kinds of things you’d be getting if they were grouped by theme, and the price point would likely be similar to Dungeon Tiles. Not only that, but storage solutions would be easier.
At any rate, I’m interested to see what WotC does with this kind of thing in the future. I’ve already pre-ordered Castle Ravenloft (as an aside, I’m a very sad panda after finding out that the game was delayed from the 17th of August to the 31st), and after reading the rules that WotC kindly posted, I’ll likely enjoy it and buy Wrath of Ashardalon, too. Heck, if nothing else, I’ve just gotten eighty tiles and eighty minis, many of which are mutliples of commonly used creatures. And if WotC goes full-bore with the counters idea, it’ll save me quite a lot of prep time, since I spend a lot of my prep time making custom counters for the monsters in my home game.