If you’ve already bought the Bundle of Holding before 11am Eastern on Thursday, congratulations! You now own Becoming!. If not, you can now own Becoming by paying more than the average for the current Bundle, and let me tell you this bundle is totally worth it. I mean, just look at those games.
Many of you know what Becoming is. For those who don’t (welcome!), it’s a game about what it takes, what it costs, to be a hero. In Becoming, one player takes on the role of the Hero while the others take on the roles of Fates. The Hero has a Quest she must complete, and it’s the Fates’ job to put her through the wringer as she does so. She may very well complete the Quest, but she won’t be the same when she’s done; she won’t be able to go home again.
It took me about a year to create Becoming, and the better part of another year to Kickstart it and release it into the wild as a PDF. Right now I’m in the final stages of making it into a physical product, but the Bundle of Holding, in my mind, offers the game a sense of legitimacy, of belonging to a community of games. I’m thrilled to be a part of the Bundle, and I can’t wait for you to experience this thing that I made (and all of the fantastic things that other people made and put in this Bundle!)
That’s right, if you backed Becoming for at least $10, you now have the final PDF waiting for you in your email box. Check it, download it, enjoy it! There’s more information in this Kickstarter update.
It’s been a little while since I’ve posted here, hasn’t it? I’ve had a busy month or two, and the next month or two promise to continue to be busy. That’s what I’m here to talk about. There are two really big things going on in my life right now.
The first is really exciting. You may have heard that Becoming funded! It’s written, there’s art, it’s been edited, and it’s going into layout now. It’s turning into a thing! I’ll probably post more news as we get closer to release but, for now, I’ll just let you know what my big milestones are. First, I plan to have the PDF to backers sometime in September. Sometime after that, maybe October or November, the stretch goal PDF will go out to backers. The next milestone is for the physical books to go to backers in December; I’m really hoping I can be done with everything Kickstarter-related by the end of the year. Of course, in January or February I’ll likely start selling the book in both physical and electronic form. Yay!
The second thing is even more exciting, but also a little terrifying. I got a job at Steve Jackson Games! I’ll be the Marketing Assistant there, and this means I’ll be moving to Austin, TX in late August. This is a huge change for my and my wife, and that’s the terrifying part. There’s a lot involved in moving across the country, and we want to make sure we don’t forget to do anything.
What this means for this blog I’m not sure at this point. Probably less frequent updates, but I do want to keep you all updated on Becoming’s status and on the status of the move. I’m going to be driving cross-country right after Gen Con, and I’d like to try to blog that experience — provided there’s more to say than, “Well, we drove another 8 hours and now we’re in [INSERT CITY HERE].”
The “Merchants and Scholars” tier is $60, and gets you four copies of the softcover book for your game store or library. The reason why I included this tier for game stores should be obvious: four copies of an RPG is about the right number to last a store for a while, and the store gets those copies before the book is publically available. That, and you’re getting those copies at a reduced cost, easing your burden a bit.
But why did I include libraries in that tier? A couple of reasons. First, my wife Nicole is a librarian. She’s given me a healthy amount of respect for libraries as repositories of knowledge and centers for community. Beyond that though, libraries are starting to become places to go game too.
Many libraries have RPGs on hand, and many also have scheduled game days when people can come in and learn how to play those games. Most of the games these libraries have are the big ones, games like D&D. That people are learning about D&D through libraries is great; it gets people into the hobby, and it’s a fun game. I want to expose those people to other games, show them that D&D, while awesome, is not the only game in town.
And librarians, if $60 is too steep, there’s nothing stopping you from going in on that tier with multiple branches or libraries! Maybe you know a few librarians at other locations who want a copy for their collection.
The Becoming Kickstarter is fast approaching, and I thought I’d share the preliminary reward tiers with you. These aren’t final; the wording will change, the prices may chance, they’ll get names, and so forth. This should give you an idea of what to expect though. Also note that I haven’t figured out what exactly I mean by “tokens” yet, and I haven’t contacted Dragon Chow about the dice bag yet (surprise Lyndsay, you may have work coming your way!). Feedback is welcome!
$1: Pre-layout, pre-art PDF. Everyone gets this.
$10: Final PDF when it’s done. Everyone above this tier gets this.
$25: Physical book. Depending on the book’s actual price, this may change.
$35: Signed book. Same type deal.
$50: Retailer tier, 4 copies of the book. May have to fiddle with the price depending on our cost.
$50: Signed book, plus some tokens.
$100: SIgned book, tokens, Dragon Chow bag.
$300: Art commission of 3 black & white character/monster designs of your choice, drawn & inked, on 11×17 comic paper, plus the signed book. Limit 10.
$500: A commissioned color design of a character/monster of your choice, drawn & inked on 11×17 comic paper, plus the signed book. Limit 10.
$1000: A black & white illustration of whatever you want, inked, on 11×17 comic paper, plus the signed book, plus I’ll run a game for you on G+ or at GenCon (your choice). Limit 5
$2000: A painted scene or portrait, in acrylics, on 16×20 canvas, plus the signed book, plus I’ll design a custom Quest for you, which you’ll get in PDF (with art). Limit 2.