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Archive for July, 2009

Skill Challenges: Token Systems and Drinking Contests

Tuesday, July 21st, 2009

For a little while now, I’ve been thinking about different ways to use skill challenges in D&D, different ways to tweak the system to make it do what I want it to do. I think that the system within the DM’s Guide is fine, and does the job, but I think it gets really [...]

Role-Playing Made Difficult?

Sunday, July 12th, 2009

Over on the At-Will blog there’s a post about D&D being a tactical game first and foremost. I think that this is generally true for the most part, and I don’t necessarily think that’s a bad thing, but that’s not really what I’m posting about today.
There’s a section at the end of the post [...]

When players get organized

Saturday, July 4th, 2009

I just ran another D&D session yesterday (a full session report will be up soon), and I had a few thoughts on it. We’re several sessions into the game, almost done with Keep on the Shadowfell, and the players have had four levels to feel out their characters and swap out abilities to get [...]

 

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