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Archive for June, 2008

Core Rulebooks

Sunday, June 15th, 2008

I realize that, since getting the core rulebooks for 4th Edition Dungeons and Dragons, I haven’t really said much about them. I’m still reading the Player’s Handbook, and haven’t really read either the Dungeon Master’s Guide or the Monster Manual an any detail yet, but my initial impressions are, as expected, incredibly positive. [...]

Power Cards

Monday, June 9th, 2008

I’m using the standard character sheet from the 4th Edition Player’s Handbook, which is a pretty good sheet except that it doesn’t really leave much space for you to write what your powers and magic items do. That’s OK, though, because I plan on using power cards. Initially, I didn’t like the idea. [...]

New Characters

Sunday, June 8th, 2008

Alright, so three characters have been made for my upcoming 4th Edition game, with one more to be made at a later date. No names have been chosen, and little has been done as far as back-story goes; I figure we’ll take care of some of that (primarily the name stuff) on the first [...]

Public Service Announcement

Sunday, June 1st, 2008

Many of you are no doubt constantly afraid of the imminent threat of a zombie apocalypse. While it’s true that we’ll never be truly safe from that threat, and it will happen eventually, you can at least be prepared for such an event by observing this informative image:

The crusty old gamer plays his DS

Sunday, June 1st, 2008

I’m probably showing my age somewhat by posting this (not that I’m that old or anything), but I continue to be flabbergasted by my DS. I can still remember quite clearly when the original GameBoy was state-of-the-art portable gaming technology, and when people were amazed by the Sega Game Gear with its fancy color [...]

 

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