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Archive for June, 2007
Friday, June 29th, 2007
As should be clear by now, I’m really digging on Star Wars Saga Edition. A lot of the rules changes are really slick, and I think that D&D would benefit from them. Some people are saying that Saga Edition is the herald of 4th Edition D&D, and that a lot of the rules [...]
Posted in Downloads, House Rules, Musings | No Comments »
Thursday, June 28th, 2007
Just a few things, in no particular order:
1. I’ve been fiddling around with making characters in Star Wars Saga Edition, and it’s very easy, quick, and satisfying. Things like picking skills and such take a lot less time than they used to (or do in other d20 games), and the talent-and-feat-based class system allows [...]
Posted in Downloads, Links, News, Random Stuff | No Comments »
Thursday, June 21st, 2007
Star Wars Roleplaying Game Saga Edition has gotten me more excited than many other RPG products that have come out in the past, and that excitement reached a fever pitch while I was reading it. For those who don’t want to read this whole review, let it be known: this review is primarily positive. [...]
Posted in Reviews | 7 Comments »
Monday, June 18th, 2007
I just got the Star Wars Roleplaying Game: Saga Edition a couple of days ago, and I’m totally geeking out about it. I’m about halfway through the book, and in no particular order, here are some things that I really like about the game:
The changes to the skill system. Instead of the huge [...]
Posted in Links, Reviews | 1 Comment »
Saturday, June 16th, 2007
Microsoft is creating a tool to facilitate communal memory through online photos. Viva la hive mind!
Posted in Links, Random Stuff | No Comments »
Wednesday, June 13th, 2007
My friend Rich, who was in my Wild Blue playtest this past Saturday, recently posted a comment summing up his feelings on the playtest. I think it’s important that everyone see the player’s side of things rather than just mine, and I realize that not everybody looks at the comments on this blog; so [...]
Posted in Gamecrafting, Saga, Session Reports, Wild Blue | 1 Comment »
Tuesday, June 12th, 2007
I agree with this post up to a point. I think that story fudging can be a lot of fun. I did a lot of that in my Wild Blue playtest on Saturday, in fact. There were a number of points during the story when I had one thing planned but, whether [...]
Posted in Links, Musings, Wild Blue | No Comments »
Monday, June 11th, 2007
On Saturday, I got together with my friends Mike and Rich, and Rich’s friend John, and we played some Saga/Wild Blue. All three players were Wardens (a sort of jurisdiction-transcending lawman), and were sent to investigate a series of murders in a tiny village called Tom’s Crossing. Mike played Thor, a hulking berserker [...]
Posted in Downloads, Gamecrafting, Saga, Session Reports, Wild Blue | 1 Comment »
Sunday, June 10th, 2007
Following a largely successful and very fun playtest of Saga using the Wild Blue setting on Saturday, I’ve made some minor updates to the core system. Of note is the fact that I changed the way pushing works in the game; rather than being based off of spending additional tokens, it’s based on how [...]
Posted in Downloads, News, Saga, Wild Blue | No Comments »
Sunday, June 3rd, 2007
Just a quick post to let everyone know I’m still around. I’m working on some stuff that I’ll talk about later; primarily Wild Blue and a new project. I did a playtest last night on my new project (I’ll tell you that it’s another card game), and it went really well. Afterward [...]
Posted in Random Stuff | 2 Comments »
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