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Archive for July, 2006
Sunday, July 9th, 2006
Or at least, I’ve done something without precedent, for me. Yesterday I completed the main quest for The Elder Scrolls IV: Oblivion; the reason that this is such a big deal is that, to date, I’ve played three Elder Scrolls games (Daggerfall, Morrowind, and Oblivion) and beaten one. I must say, it was [...]
Posted in Musings, News | No Comments »
Saturday, July 8th, 2006
Not quite a personality test, this quiz tells you how you learn most effectively, breaking it down into categories and even giving you a nice graph. My results were not that surprising:
Style Scores
Visual: 2
Social: 11
Physical: 1
Aural: 9
Verbal: 17
Solitary: 4
Logical: 3
Thanks to What I Learned Today for the link. What are your results?
Posted in Links | 2 Comments »
Friday, July 7th, 2006
For a while now, I’ve had the cover art for my upcoming psionics supplement to Brennan Taylor’s Bulldogs! Now, however, I’ve been given the go-ahead to post it for all to see. The image depicts a Molodoc bounty hunter. A Molodoc is a psychic vampire, able to leech the psychic energy from [...]
Posted in Links, News | No Comments »
Thursday, July 6th, 2006
If you like games (and, really, I can’t imagine you reading this site if you don’t like them) and you like podcasts (mmmm . . . podcasts), then you’re probably itching for more gamer podcasts to put on your iPod. Well, I’ve decided to link to all of the podcasts that I listen to [...]
Posted in Links | 2 Comments »
Thursday, July 6th, 2006
I recently started playing Call of Cthulhu: Dark Corners of the Earth for the PC. I’m ambivalent at this point. At first, I really, really liked it. I liked the strong sense of narration, the little breadcrumbs of information, the insanity effects, the fact that I didn’t have a gun and had [...]
Posted in Reviews | No Comments »
Thursday, July 6th, 2006
Many of you are probably familiar with the Dragonlance series, right? Those of you who are fans have, no doubt, wanted to see this venerable series translated into movie format. Well, the wait is almost over. Apparently Toonz Animation, Commotion Pictures, and Epic Level Entertainment are collaborating with none other than Weis [...]
Posted in News | No Comments »
Tuesday, July 4th, 2006
From The House of the Harping Monkey:
Yes, good roleplaying should be its own reward . . . in a perfect world. However, you have to ask yourself which is more important: being upset that the world isn’t perfect, or using in-game tools to aspire to something that might one day approach perfection (or, at [...]
Posted in GMing Methodology, Gamecrafting | No Comments »
Monday, July 3rd, 2006
If you’ve got a game, and you’d like to see a review on the Interweb for said game, you can send me a review copy of that game and I will review it on my website (and any other websites that you request). Note that sending me a free game does not gaurantee you [...]
Posted in News, Reviews | 2 Comments »
Sunday, July 2nd, 2006
Once again, something I posted over on Treasure Tables bore repetition here. I’ll probably be doing this sort of thing from time to time.
Always, always remember that, as the GM, you are within your rights to cheat like crazy. In fact, it is absolutely your responsibility to cheat, provided that you’re doing so [...]
Posted in GMing Methodology, Gamecrafting | 1 Comment »
Sunday, July 2nd, 2006
I recently replied to a thread on Treasure Tables’ Forum, and thought that it would make a pretty good post for my own site. So, here is my reply, modified for clarity since there’s no real context.
When I start a campaign, I usually dedicate the entire first session to character generation, before I start [...]
Posted in GMing Methodology, Gamecrafting | No Comments »
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