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Archive for October, 2004

Speed Checks

Sunday, October 31st, 2004

Something that I’ve never liked about d20/D&D is the fact that the Speed attribute is essentially static. It works well for tactical combat, insofar as most people know they can move 6 squares on the grid (30 feet) during any given turn. However, for cinematic events such as chase sequences, static speeds don’t [...]

 

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