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So, this past week my wife and I picked up a Wii and a Wii Fit. Both of these were excellent purchases. The Wii is something that I’ve wanted pretty much since I found out about it; it’s really the only one of the three major consoles that I’m interested in, as I’m primarily a PC gamer. The Wii Fit was also a great purchase because, well, I’m out of shape, and I need something to motivate me to exercise and tell me how to do it right. And the Wii Fit does a great job of doing just that. It’s the first time I’ve ever had a video game tell me that I’m overweight, and then help me fix that. The exercises are great and there are a lot of nice built-in motivational systems. Also, I’m very impressed with the balance board and how sensitive it is to tiny fluctuations in weight distribution.
We also picked up Wii Play (mainly for the packaged Wii Remote) and Super Monkey Ball: Banana Blitz, because I had a lot of fun playing this with my friends who got a Wii when it first came out. Wii Play is decent value for money, considering that the game-and-remote package is only $10 more retail than a remote by itself, but only a few of the games have real replay value, and there are only nine total. Super Monkey Ball, on the other hand, has a single player mode (which I haven’t played yet), and 50 multiplayer minigames that my wife and I can play together. Some of them are misses, but enough of them are fun and replayable that I feel like the $6 that we wound up spending on it (we had a gift card from buying a vacuum cleaner) was warranted.
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