<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Disappointment</title>
	<atom:link href="http://www.gamecrafters.net/archives/218/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gamecrafters.net/archives/218</link>
	<description>Brian Engard, freelance game writer and enthusiast.</description>
	<pubDate>Thu, 03 Jul 2008 23:48:47 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Gamecrafters&#8217; Guild &#187; Blog Archive &#187; Marvel Trading Card Game Online</title>
		<link>http://www.gamecrafters.net/archives/218#comment-10609</link>
		<dc:creator>Gamecrafters&#8217; Guild &#187; Blog Archive &#187; Marvel Trading Card Game Online</dc:creator>
		<pubDate>Sun, 04 Mar 2007 02:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrafters.net/archives/218#comment-10609</guid>
		<description>[...] Well, I finally got the Marvel Trading Card Game Online to work; you may recall my previous post regarding my difficulties in this area. Let me tell you, although the game actually works on my computer now, my opinion of it hasn&#8217;t improved much. The client teaches you how to play with the Vs. System through a series of tutorials, throwing loads and loads of information at you all at once. The problem is, once you&#8217;re actually playing the game, there doesn&#8217;t seem to be any way to get back at this information (perhaps, in a handy encyclopedia system as with the Civilization games) to refer to it. Which means you basically have to memorize all kinds of obscure rules in order to play a game that ostensibly remembers the rules for you, because the game itself is so unforgiving about the actions you perform that you wind up (or at least, I wind up) making all sorts of sub-par decisions throughout the game that contribute to your downfall. Interestingly, the game prompts you to ask if you&#8217;re sure you want to end each phase, and most of this is unnecessary. It&#8217;s the fact that you can accidentally double-click on the wrong character, committing him to an attack that he has no hope of winning and thus, costing you precious Endurance, that irks me. I also have suspicions that the computer cheats to some extent, or at least uses decks that are way better than the two that come with the game. I keep marveling (no pun intended) at the amazing hands that the computer player keeps getting, and the fact that it always, always has the exact card that it needs, while I keep on getting stuck with a million cards that I&#8217;ll never use. [...]</description>
		<content:encoded><![CDATA[<p>[...] Well, I finally got the Marvel Trading Card Game Online to work; you may recall my previous post regarding my difficulties in this area. Let me tell you, although the game actually works on my computer now, my opinion of it hasn&#8217;t improved much. The client teaches you how to play with the Vs. System through a series of tutorials, throwing loads and loads of information at you all at once. The problem is, once you&#8217;re actually playing the game, there doesn&#8217;t seem to be any way to get back at this information (perhaps, in a handy encyclopedia system as with the Civilization games) to refer to it. Which means you basically have to memorize all kinds of obscure rules in order to play a game that ostensibly remembers the rules for you, because the game itself is so unforgiving about the actions you perform that you wind up (or at least, I wind up) making all sorts of sub-par decisions throughout the game that contribute to your downfall. Interestingly, the game prompts you to ask if you&#8217;re sure you want to end each phase, and most of this is unnecessary. It&#8217;s the fact that you can accidentally double-click on the wrong character, committing him to an attack that he has no hope of winning and thus, costing you precious Endurance, that irks me. I also have suspicions that the computer cheats to some extent, or at least uses decks that are way better than the two that come with the game. I keep marveling (no pun intended) at the amazing hands that the computer player keeps getting, and the fact that it always, always has the exact card that it needs, while I keep on getting stuck with a million cards that I&#8217;ll never use. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zabu</title>
		<link>http://www.gamecrafters.net/archives/218#comment-10491</link>
		<dc:creator>Zabu</dc:creator>
		<pubDate>Mon, 26 Feb 2007 20:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamecrafters.net/archives/218#comment-10491</guid>
		<description>I had a similar problem.  When I launched if I got antsy and tried to not watch the opening ads the game wouldn't load.  If I'm patient and wait for them all to play then I get in the game fine.  Hope this helps!  

Check out my review of the game:  http://zabu.com/?p=56</description>
		<content:encoded><![CDATA[<p>I had a similar problem.  When I launched if I got antsy and tried to not watch the opening ads the game wouldn&#8217;t load.  If I&#8217;m patient and wait for them all to play then I get in the game fine.  Hope this helps!  </p>
<p>Check out my review of the game:  <a href="http://zabu.com/?p=56" rel="nofollow">http://zabu.com/?p=56</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
