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Just Say “Yes” | ![]() |
In general, I like the stuff that gets posted over at the Treasure Tables. It’s a good site full of useful information for GMs. This article, in particular, embodies a large part of my GMing philosophy. I like to give my players as much power and freedom as possible (in fact, this is one of the fundamental design goals that went into creating Gamecraft 2.0), and I really couldn’t agree more with what TT is saying. Give it a read.










