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BattleLore Session Report: First Chevauchee and Burgos, Castile | ![]() |
Well, my wife and I played the second and third scenarios in BattleLore yesterday, and this time I won both battles. Some brief impressions follow:
First Chevauchee: I don’t know if it was the command cards we got or how we played them, but this scenario turned into a massive brawl pretty quickly. After the third or fourth round, seventy percent of the units on the battlefield were involved in an all-consuming melee in the center of the board. Seriously, it was like a meat grinder. Virtually every unit involved was supported by allies, meaning that every time anyone attacked, the opponent got to battle back, and nobody was running away. The scenario only lasted about half an hour before I got enough flags to win.
Burgos, Castile: Goblins. I had the side with the goblins, and I didn’t really get to use them as much as I wanted to. Mainly it was because they were on my right wing, and I had all left wing and center cards. In fact, I think it was on the fifth or sixth round that I actually got to use them for the first time, with a Green Banners card. My goblin light infantry got deflected pretty handily by my wife’s regular infantry and archers (all supported), though my hobgoblin cavalry did take out a few opponents. My regular goblin infantry, on the other hand, sat and watched the whole time, since I never got a card that really allowed me to utilize them. Meanwhile, though, the mass of cavalry and infantry in the center were being made liberal use of, and to good effect. I had managed to pull both of my hobgoblin cavalry into the center, giving me a grand total of three cavalry units in the center (two green and one red). After a while, I had whittled my wife’s troops down to one and two figures each, and my cavalry did a good job of mopping up.
All in all, good scenarios. I wish I had gotten a chance to really fully utilize my goblins, but I don’t see that as a failing of the system, just a quirk of luck.










