Bulldogs!: The Crew of the Dawn Chaser (Part One)

Posted on : 12-07-2010 | By : Brian | In : Downloads, Indie Games

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As I mentioned earlier, I’m going to be running a playtest demo of Bulldogs! in its current alpha state on the 19th. I thought that it might be fun to post the PDFs of the pregens for the demo as I make them. This first one is a double-whammy, because it’s got both a character and the ship’s character sheet.

The Dawn Chaser is an old ship (as are most ships in TransGalaxy’s Class-D program). Many of its systems are outdated or obsolete, and the ship-board AI has picked up more than its fair share of quirks and ghosts in the machine. As the AI, Navvy, has control over most of the Chaser’s systems, this often leads to what the crew refer to as “poltergeisting”. Lights flip on and off, showers change temperature, bulkhead doors open and close, and Navvy wakes everyone up in the morning with a rousing version of the Arsubaran national anthem. Despite the apparent inconveniences, most of the crew have come to regard this behavior with affection, and would not replace Navvy for the world. Thus far, he has never put one of the crew in danger.

Barg Drabog, like many Hacragorkans, is pugilistic, ill-tempered, and violent. He looks upon the other crew as weak, though he is quick to protect them when danger infringes upon their lives. He grew up on the planet Stakes, hiring himself out as a bodyguard or bouncer, or occasionally as a mercenary. He learned to love gambling there, though he never became truly addicted. He did, however, rack up a number of small debts to a variety of unsavory people. These were not much of a concern to Barg; these people had bigger fish to fry, and figured he’d pay them eventually. One day, though, somebody mysterious bought up all of Barg’s debts and sent someone to collect on them. Barg threw the collection agent through a window, then went to the nearest spaceport and signed on with the first crew he could find that would take him. It happened to be the crew of the Dawn Chaser.

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Comments (3)

[...] Last time I talked about the ship, and the ship’s muscle. Today I’m going to talk about the medic. With this character, I not only tested the character generation system, I also created a custom species (along with a custom species trait), a stunt, and some gear. [...]

[...] the third member of the Dawn Chaser’s [...]

[...] are two more members of the Chaser’s crew; only one more to [...]

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